Post by Krepta on Dec 17, 2012 2:38:13 GMT -5
Player: Cpt Dragon
Cannon or your own: Cannon
Civilian Identity: Timothy Draconus Rex
Codename: The Rex
Nicknames: A plethora of foul misnomers slighting his “good nature”
Gender: Most definitely male
Apparent age: Appears about 23
Age: uhm.. not easy to explain, he’s been cheating for so long, and hopping about time and space, that even he can’t quite nail down how old he is. He knows that he has outlived his natural lifespan at least once over, if not twice.
Hair: blond but dyed Lady Clarol black. If it were wetted down, it might be a bowl cut, but he clearly likes it styled and blow-dried back to give him that rico-suave feathered look.
Eyes: piercing robin’s egg blue
Height and weight: 5’5’ 140 lbs
Despite his somewhat short and wiry stature he’s quite at ease with most folks, mainly because he sees them as another species. Human are ‘norms’ to him, mainly because he’s a mutant. You wouldn’t really notice anything odd about him, in fact he’s pretty dashing (using Matt Bomer from White Collar as the template) and when he sees a female he likes (and she doesn’t even have to be humanoid, much less human), he turns on the charm. And he can be oh-so charming.
And yes, he dresses well. The best that money (and the era) can offer. When traveling it’s a fine black leather trench coat (which proves useful in combat, especially to hide his body and hand positions) and black jeans, covering fine silk long sleeve shirts. He wears no jewelry, finding such things a sore remind from his earlier days of servitude. Snakeskin tan boots (oh he so knows the irony) and a silver plated generic buckle rounds out the ensemble. Like most bad boys he has an affinity for black, and the suit has many pockets for his tiny cheats, little gadgets that he uses for teleportation and such. The jacket has some padding and plating, but not much advanced than body armor Kevlar.
Not that he needs to hide that body. He’s lean and fit and lightly tanned, with just enough scarring to make him attractively dangerous.
Abilities: He’s military trained telepath. Not only can he "hear", if he’s got enough power he can bend and control wills, go burrowing for information, and induce terror or pleasure; to get what he wants. However he Rarely goes this route. His body literally would have to absorb power; converting energy in whatever form he can glean it into a mental pulse; to perform such a feat, and in such instances leaves his body and mental state a mess. Instead he normally relies on verbal inflection and visual cues to get what he wants and uses paranoia (letting people know that he IS a telepath) to goad people into thinking he’s reading their minds, when he’s not; kind of a magician in reverse.
Like most military folks, he can handle several weapons with some accuracy. He prefers swords to guns (more reliable, less likely to jam or malfunction). He can do hand-to-hand, and with his telepathic abilities, he can hold his own by reading his opponent in a fight, though he’s more likely to cheat with a cheap shot, using several gadgets he more or less “borrowed” from his tech-head back home.
He can heal pretty fast. Not Wolverine fast, but breaks are normally green set within a day or two. Deep wounds will knit within hours. With the heightened metabolism came an unusual quirk. The body, if lacking a virus, infection, or gaping wound to heal; will turn on itself as if needing something to fight. Mutants keep this in check by ingesting things considered to be rancid and possibly dangerous. Often they will eat moldy or rotting food to give themselves an injection for their bodies to combat and convert over into anti-bodies; therefore death by poisoning is rare. Vomiting is not. It is not known what exactly would happen if he got bit by either vamp or were. His daughter was married to a vamp, but she never divulged if/or what if anything happened when bit. His blood would fight any invasive host, and there’s a good chance that whoever bit him could well be poisoned by his blood as well.
There are rumors that he can change into the shape of a massive armor- plated fire- breathing dragon. If he can, he hasn’t done it in years and if he did it would take quite a bit of energy to do so, therefore he wouldn’t bother anyhow, even if he could, which he’s not saying he cant….
Equipment: Like most military folks, he can handle several weapons with some accuracy. He prefers guns to swords. He can do hand-to-hand, and with his telepathic abilities, he can hold his own by reading his opponent in a fight, though he’s more likely to cheat with a cheap shot. In fact tucked away in his black suit are several gadgets to help him teleport away out of danger, give him a jolt of energy to give his mind the boost it would need to get him out of a tight spot, or to blind an attacker with a flash, all fueled by an energy source he‘s not willing to discuss openly. In fact he goes through great lengths to make sure such toys do not end up in any hands, much less the wrong ones. Add to that a lock pick set and a few charged throwing stars and he’s set to go. Not as in depth as Batman’s utility belt, but it has enough toys to help him out of a jam.
Origin of Abilities: Tim was genetically created and raised in a military establishment using a genetic code that allowed for cross-species splicing. Tim lucked out as to his mode of mutant talent The Militants that created the mutants to be used a field “artillery” lacked the finite control to assign such coding. This inconstancy continues on in following generations, so that an offspring of Tim’s will not necessarily be a telepath also.
The Militants did train Tim to hone his abilities through drug treatments and a “rigorous” (I.e. punishing) training regiment. He was then deployed in the field to organize and coordinate attacks and defenses, and well as to read the opposition and to mentally terrorize opposing forces, including civilian protests. Tim did this with ruthless efficiency, but then applied what he learned to break free of his Roman-esque overlords, then used the same tactics to wrest control of Del Mar from his sister.
Only to discover that it wasn’t as “fun” to be a ruthless overlord. He dumped control back onto his sister and slipped off the planet to find something “better.”
Weaknesses: Despite enhanced healing capacity and a very strong telepathic mind; he’s not invulnerable. A bullet to the head will kill him and wound him enough he will bleed to death. He’s also a bit cocky so is more likely to banter and can be distracted, though sneaking up on him is not easy.
Magic and mutants don’t mix. Magical spell inflicted upon him usually go wrong, very wrong, doing more harm than good. However if you need a magical barrier broken, throwing him into it probably wouldn’t be a bad idea, though it might mess up his hair a bit or make him bite off his tongue. Heck, it won’t grow back, but it’ll heal.
If you want to get his goat, bring up the subject of Aurora Del Mar, the current reigning matriarch of his planet. She’s probably the closest thing to a sister he has genetically. Their battles, and love life, are legendary. He could tell you stories for hours by the firelight with a gleam in his eye. Just don’t remind him of who won most of those exchanges.
He also has a mental handicap, of a sort. He currently holds his psychotic son’s mind Tristan under mental lock and key while driving around in his body. Though Tristan has become little more than a rumble in the back of Tim’s mind, Tim knows that any major slip up could let the maniacal child free. Tim could be cold-hearted at times, but that pales in comparison to what Tristan is capable of.
Personality: If anything, Timothy considers his history more like a sci-fi soap opera cliché. He’s an alien, a mutant, a telepath, a rogue, a thief, a womanizer, a hit man, a clone-copied body snatcher, a deposed self-appointed king; pretty much the fodder of fantasy books and prime time TV. But despite all that garbage he doesn’t let it affect life in the present. He may seem nonchalant and in control all the time, and as his talents would tend to weave he would have to be; yet his has this nagging sense of loyalty. Okay, he may show it in underhanded ways, but he Does care for his people and he would be the first to admit that this would be his greatest downfall.
And much in his underhanded, lying, sneaky ways, he’ll work on enhancing his position in this new world. Okay he might have gotten a bit off course and landed in the wrong time zone (and the wrong planet), but he won’t let that stop him much. Once he figures out who’s who and what’s what, he’ll start wheelin’ and dealin’ and cajole and peek into what vested futures he has. (Well he has to make money to sponsor his ventures and satisfy his plush lifestyle Somehow; that and it gets him away from the other high strung kinfolk he has to deal with back home). He always has something in the works, and several means to use the profits. Not that he’s money hungry, but all those cute little gadgets he hides in his coat costs money, ya know.
He has a serious thing for the opposite sex. He will chase anything, in a skirt or now. He likes the pretty ones, but he’s been known to chase creatures that don’t even look human. He can be unnervingly intent when he gets into a rut and sometimes has to be pried off his intended with a crowbar. Or a punch to the face.
Background: Geez, where to start..
Basically the mutants of Del Mar are the end result of too many geneticists stirring the pot. With the discover of the DXB gene, a sort of blank genetic coding that allows mutations to occur at a higher rate; the Militant class expounded on the idea, creating a being that had enhanced powers for their fighting force. There were a few setbacks. Too many of the blank genes and you didn’t have enough genetic material to make a viable creature, thus the mutants could not continue their race among themselves. Perfect for population control of a species.
Unless that species got a hankering to be a bit more independent.
Needless to say mutants rebelled, War ensued. Much of the planet was overrun with chaos. The original genetic offspring and their mutant brethren lead the charge. Tim was one of them, retreating into the barren Western Desert with a sizeable motley force to make a strategic stand. And they won.
But now without anyone to squabble with, and genetic propensity to fight, they began to squabble with each other. His fights with his kin Aurora Del Mar were legendary, the telepath vs. the telekinetic; control vs. chaos. How they managed to even fall in love long enough to spawn their only child Megan has the best bookies scratching their heads.
But that was history long ago. Tim and Aurora have simmer down to a more civil level of tolerance, meaning they don’t go at each other with knives and guns anymore; but a spirited round of shouting is apt to end most discussions, followed by slamming doors and creative swearing. The planet has undergone several leadership changes, usually seesawing between the Militants and the Mutants, with normal citizens caught in between. Yet planet had progressed, even developing a decent space program.
There have been other loves in Tim’s life, even with a human Sarah, whom in turn gave birth to his son Tristan. He’s a bad apple, this one. Doubly blessed with both telekinetic and telepathic abilities; the kid pretty much is a psychotic psychopath. It took a wallop of an effort to bring the kid in, along with a trick Timothy will regret for a good portion of his life; by literally drilling his mind into the kid’s.
And now reason #1 why he doesn’t do this trick on a regular basis:
He got stuck in there.
Now he found he had to keep Tristan buried under mental lock in key, while driving around in his body. Tim has taken to dying the blond locks to raven black in order Not to be mistaken for his psychotic son. For the most part, he looks the same, if just an inch or two shorter. Tristan has long given up trying to escape and is just a murmuring emotion in the back of Tim’s brain now days; leaving the Rex to worry about other things.
When not in the presence of Aurora , Tim is much more relaxed. He travels a bit. With his planet's monetary prospects limited due to the ironclad rule of the Militants, he finds his sojourns to other worlds educational and worth financial investment, which is how he ends up on Earth.
Base of Operations: DXB aka Del Mar, not even close to the current planet, or timeline.
Criminal Record: Ha! IF the Militants ever catch him, he will be locked away for the rest of his unnatural life. He’s also wanted on several other planets, most due to theft of very expensive scientific gizmos (some that help extend his lifeline), military weaponry, a more than a few escape vehicles.
Other: For those that know of my world, This version of Tim occurs before his appearance on the Vashtalian/ Del Marian website, which makes him a freewheeling singular bachelor (hint hint) There is still quite a bit of history, mostly dealing with his kinfolk and the Militants; but in essence is Not necessary to know to understand that Tim is slime.. but loyal slime
Cannon or your own: Cannon
Civilian Identity: Timothy Draconus Rex
Codename: The Rex
Nicknames: A plethora of foul misnomers slighting his “good nature”
Gender: Most definitely male
Apparent age: Appears about 23
Age: uhm.. not easy to explain, he’s been cheating for so long, and hopping about time and space, that even he can’t quite nail down how old he is. He knows that he has outlived his natural lifespan at least once over, if not twice.
Hair: blond but dyed Lady Clarol black. If it were wetted down, it might be a bowl cut, but he clearly likes it styled and blow-dried back to give him that rico-suave feathered look.
Eyes: piercing robin’s egg blue
Height and weight: 5’5’ 140 lbs
Appearance
Despite his somewhat short and wiry stature he’s quite at ease with most folks, mainly because he sees them as another species. Human are ‘norms’ to him, mainly because he’s a mutant. You wouldn’t really notice anything odd about him, in fact he’s pretty dashing (using Matt Bomer from White Collar as the template) and when he sees a female he likes (and she doesn’t even have to be humanoid, much less human), he turns on the charm. And he can be oh-so charming.
And yes, he dresses well. The best that money (and the era) can offer. When traveling it’s a fine black leather trench coat (which proves useful in combat, especially to hide his body and hand positions) and black jeans, covering fine silk long sleeve shirts. He wears no jewelry, finding such things a sore remind from his earlier days of servitude. Snakeskin tan boots (oh he so knows the irony) and a silver plated generic buckle rounds out the ensemble. Like most bad boys he has an affinity for black, and the suit has many pockets for his tiny cheats, little gadgets that he uses for teleportation and such. The jacket has some padding and plating, but not much advanced than body armor Kevlar.
Not that he needs to hide that body. He’s lean and fit and lightly tanned, with just enough scarring to make him attractively dangerous.
Abilities: He’s military trained telepath. Not only can he "hear", if he’s got enough power he can bend and control wills, go burrowing for information, and induce terror or pleasure; to get what he wants. However he Rarely goes this route. His body literally would have to absorb power; converting energy in whatever form he can glean it into a mental pulse; to perform such a feat, and in such instances leaves his body and mental state a mess. Instead he normally relies on verbal inflection and visual cues to get what he wants and uses paranoia (letting people know that he IS a telepath) to goad people into thinking he’s reading their minds, when he’s not; kind of a magician in reverse.
Like most military folks, he can handle several weapons with some accuracy. He prefers swords to guns (more reliable, less likely to jam or malfunction). He can do hand-to-hand, and with his telepathic abilities, he can hold his own by reading his opponent in a fight, though he’s more likely to cheat with a cheap shot, using several gadgets he more or less “borrowed” from his tech-head back home.
He can heal pretty fast. Not Wolverine fast, but breaks are normally green set within a day or two. Deep wounds will knit within hours. With the heightened metabolism came an unusual quirk. The body, if lacking a virus, infection, or gaping wound to heal; will turn on itself as if needing something to fight. Mutants keep this in check by ingesting things considered to be rancid and possibly dangerous. Often they will eat moldy or rotting food to give themselves an injection for their bodies to combat and convert over into anti-bodies; therefore death by poisoning is rare. Vomiting is not. It is not known what exactly would happen if he got bit by either vamp or were. His daughter was married to a vamp, but she never divulged if/or what if anything happened when bit. His blood would fight any invasive host, and there’s a good chance that whoever bit him could well be poisoned by his blood as well.
There are rumors that he can change into the shape of a massive armor- plated fire- breathing dragon. If he can, he hasn’t done it in years and if he did it would take quite a bit of energy to do so, therefore he wouldn’t bother anyhow, even if he could, which he’s not saying he cant….
Equipment: Like most military folks, he can handle several weapons with some accuracy. He prefers guns to swords. He can do hand-to-hand, and with his telepathic abilities, he can hold his own by reading his opponent in a fight, though he’s more likely to cheat with a cheap shot. In fact tucked away in his black suit are several gadgets to help him teleport away out of danger, give him a jolt of energy to give his mind the boost it would need to get him out of a tight spot, or to blind an attacker with a flash, all fueled by an energy source he‘s not willing to discuss openly. In fact he goes through great lengths to make sure such toys do not end up in any hands, much less the wrong ones. Add to that a lock pick set and a few charged throwing stars and he’s set to go. Not as in depth as Batman’s utility belt, but it has enough toys to help him out of a jam.
Origin of Abilities: Tim was genetically created and raised in a military establishment using a genetic code that allowed for cross-species splicing. Tim lucked out as to his mode of mutant talent The Militants that created the mutants to be used a field “artillery” lacked the finite control to assign such coding. This inconstancy continues on in following generations, so that an offspring of Tim’s will not necessarily be a telepath also.
The Militants did train Tim to hone his abilities through drug treatments and a “rigorous” (I.e. punishing) training regiment. He was then deployed in the field to organize and coordinate attacks and defenses, and well as to read the opposition and to mentally terrorize opposing forces, including civilian protests. Tim did this with ruthless efficiency, but then applied what he learned to break free of his Roman-esque overlords, then used the same tactics to wrest control of Del Mar from his sister.
Only to discover that it wasn’t as “fun” to be a ruthless overlord. He dumped control back onto his sister and slipped off the planet to find something “better.”
Weaknesses: Despite enhanced healing capacity and a very strong telepathic mind; he’s not invulnerable. A bullet to the head will kill him and wound him enough he will bleed to death. He’s also a bit cocky so is more likely to banter and can be distracted, though sneaking up on him is not easy.
Magic and mutants don’t mix. Magical spell inflicted upon him usually go wrong, very wrong, doing more harm than good. However if you need a magical barrier broken, throwing him into it probably wouldn’t be a bad idea, though it might mess up his hair a bit or make him bite off his tongue. Heck, it won’t grow back, but it’ll heal.
If you want to get his goat, bring up the subject of Aurora Del Mar, the current reigning matriarch of his planet. She’s probably the closest thing to a sister he has genetically. Their battles, and love life, are legendary. He could tell you stories for hours by the firelight with a gleam in his eye. Just don’t remind him of who won most of those exchanges.
He also has a mental handicap, of a sort. He currently holds his psychotic son’s mind Tristan under mental lock and key while driving around in his body. Though Tristan has become little more than a rumble in the back of Tim’s mind, Tim knows that any major slip up could let the maniacal child free. Tim could be cold-hearted at times, but that pales in comparison to what Tristan is capable of.
Personality: If anything, Timothy considers his history more like a sci-fi soap opera cliché. He’s an alien, a mutant, a telepath, a rogue, a thief, a womanizer, a hit man, a clone-copied body snatcher, a deposed self-appointed king; pretty much the fodder of fantasy books and prime time TV. But despite all that garbage he doesn’t let it affect life in the present. He may seem nonchalant and in control all the time, and as his talents would tend to weave he would have to be; yet his has this nagging sense of loyalty. Okay, he may show it in underhanded ways, but he Does care for his people and he would be the first to admit that this would be his greatest downfall.
And much in his underhanded, lying, sneaky ways, he’ll work on enhancing his position in this new world. Okay he might have gotten a bit off course and landed in the wrong time zone (and the wrong planet), but he won’t let that stop him much. Once he figures out who’s who and what’s what, he’ll start wheelin’ and dealin’ and cajole and peek into what vested futures he has. (Well he has to make money to sponsor his ventures and satisfy his plush lifestyle Somehow; that and it gets him away from the other high strung kinfolk he has to deal with back home). He always has something in the works, and several means to use the profits. Not that he’s money hungry, but all those cute little gadgets he hides in his coat costs money, ya know.
He has a serious thing for the opposite sex. He will chase anything, in a skirt or now. He likes the pretty ones, but he’s been known to chase creatures that don’t even look human. He can be unnervingly intent when he gets into a rut and sometimes has to be pried off his intended with a crowbar. Or a punch to the face.
Background: Geez, where to start..
Basically the mutants of Del Mar are the end result of too many geneticists stirring the pot. With the discover of the DXB gene, a sort of blank genetic coding that allows mutations to occur at a higher rate; the Militant class expounded on the idea, creating a being that had enhanced powers for their fighting force. There were a few setbacks. Too many of the blank genes and you didn’t have enough genetic material to make a viable creature, thus the mutants could not continue their race among themselves. Perfect for population control of a species.
Unless that species got a hankering to be a bit more independent.
Needless to say mutants rebelled, War ensued. Much of the planet was overrun with chaos. The original genetic offspring and their mutant brethren lead the charge. Tim was one of them, retreating into the barren Western Desert with a sizeable motley force to make a strategic stand. And they won.
But now without anyone to squabble with, and genetic propensity to fight, they began to squabble with each other. His fights with his kin Aurora Del Mar were legendary, the telepath vs. the telekinetic; control vs. chaos. How they managed to even fall in love long enough to spawn their only child Megan has the best bookies scratching their heads.
But that was history long ago. Tim and Aurora have simmer down to a more civil level of tolerance, meaning they don’t go at each other with knives and guns anymore; but a spirited round of shouting is apt to end most discussions, followed by slamming doors and creative swearing. The planet has undergone several leadership changes, usually seesawing between the Militants and the Mutants, with normal citizens caught in between. Yet planet had progressed, even developing a decent space program.
There have been other loves in Tim’s life, even with a human Sarah, whom in turn gave birth to his son Tristan. He’s a bad apple, this one. Doubly blessed with both telekinetic and telepathic abilities; the kid pretty much is a psychotic psychopath. It took a wallop of an effort to bring the kid in, along with a trick Timothy will regret for a good portion of his life; by literally drilling his mind into the kid’s.
And now reason #1 why he doesn’t do this trick on a regular basis:
He got stuck in there.
Now he found he had to keep Tristan buried under mental lock in key, while driving around in his body. Tim has taken to dying the blond locks to raven black in order Not to be mistaken for his psychotic son. For the most part, he looks the same, if just an inch or two shorter. Tristan has long given up trying to escape and is just a murmuring emotion in the back of Tim’s brain now days; leaving the Rex to worry about other things.
When not in the presence of Aurora , Tim is much more relaxed. He travels a bit. With his planet's monetary prospects limited due to the ironclad rule of the Militants, he finds his sojourns to other worlds educational and worth financial investment, which is how he ends up on Earth.
Base of Operations: DXB aka Del Mar, not even close to the current planet, or timeline.
Criminal Record: Ha! IF the Militants ever catch him, he will be locked away for the rest of his unnatural life. He’s also wanted on several other planets, most due to theft of very expensive scientific gizmos (some that help extend his lifeline), military weaponry, a more than a few escape vehicles.
Other: For those that know of my world, This version of Tim occurs before his appearance on the Vashtalian/ Del Marian website, which makes him a freewheeling singular bachelor (hint hint) There is still quite a bit of history, mostly dealing with his kinfolk and the Militants; but in essence is Not necessary to know to understand that Tim is slime.. but loyal slime